// teacher.cinherit NPC;void create(){        int i,amun;        string *order = ({"张", "王", "李", "赵", "孙", "徐", "郑", "周", "吴",		"蒋", "沈", "杨", "苗", "尹", "金", "魏", "陶", "俞", "柳", "朱"});	string *orderr = ({"包包", "宝宝", "乖乖", "小小", "珀珀",		"鸡鸡", "鸦鸦", "狗狗", "毛毛"});        set_name( order[random(20)] + orderr[random(8)], ({ "kid", "small kid" }) );	set("title", "无知小童");	set("gender", "男性" );	set("age", random(5)+4);	set("int", 26);	set("long",		"他很小，很好欺负。\n");        set("chat_chance", 15);        set("chat_msg", ({                (: random_move :)        }) );	set("attitude", "peaceful");	set("combat_exp", random(5));    set_skill("unarmed", 1+random(10));	setup();	carry_object("/obj/armor/cloth")->wear();	}